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Bradric Banewolf
D3ATH CARD RUST415
798
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Posted - 2015.04.23 15:38:00 -
[1] - Quote
As a gal logi I must disagree! What would be the point of the suit if not for scans? Tell me what else stands out about a slow, lightly armored, yellow logi that screams "use me"?
The gal logi gets a bonus to scanning precision and duration of the target scanned visibility. Even if you changed the "margin of error" part, which I never get, it wouldn't improve your chances of not being scanned by gal logi. Every other suit with a scanner already catches it trying to spot you, trust me. If you're a gal scout, with atleast one damp on, your hiding from everyone else. The gal logi is designed to pick you up when no one else can. The downside being you're probably lethal enough, as a scout, to take him out regardless.
The scanner isn't the problem. Those running scout got so used to being OP in the 1.8 hay days, and now struggle to shotgun everyone because they see you. You must also consider the tacnet ranges, and how much precision that suit your trying to ambush is wearing in mods! Not everyone tanks armor and shield/dmg mods. Some where precision and range!
Too many scouts have gotten used to this predator scout mentality. They don't play as scouts, but as assaults with scout bonuses. Well I'm using my bonuses so if you don't I'm gonna see you.
Just to help you out, and to prove that it is possible to hide from the gal logi. The lowest possible dB for a gal logi on scans is 15db. Below that you're hidden.
"Anybody order chaos?"
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Bradric Banewolf
D3ATH CARD RUST415
800
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Posted - 2015.04.23 16:23:00 -
[2] - Quote
Jaran Vilktar wrote:Bradric Banewolf wrote:As a gal logi I must disagree! What would be the point of the suit if not for scans? Tell me what else stands out about a slow, lightly armored, yellow logi that screams "use me"?
The gal logi gets a bonus to scanning precision and duration of the target scanned visibility. Even if you changed the "margin of error" part, which I never get, it wouldn't improve your chances of not being scanned by gal logi. Every other suit with a scanner already catches it trying to spot you, trust me. If you're a gal scout, with atleast one damp on, your hiding from everyone else. The gal logi is designed to pick you up when no one else can. The downside being you're probably lethal enough, as a scout, to take him out regardless.
The scanner isn't the problem. Those running scout got so used to being OP in the 1.8 hay days, and now struggle to shotgun everyone because they see you. You must also consider the tacnet ranges, and how much precision that suit your trying to ambush is wearing in mods! Not everyone tanks armor and shield/dmg mods. Some where precision and range!
Too many scouts have gotten used to this predator scout mentality. They don't play as scouts, but as assaults with scout bonuses. Well I'm using my bonuses so if you don't I'm gonna see you.
Just to help you out, and to prove that it is possible to hide from the gal logi. The lowest possible dB for a gal logi on scans is 15db. Below that you're hidden. Firstly, thanks for the db number I'll keep it in mind since I already run suits with db lower or equal to that without knowing the exact threshold. Now, about what I underlined, what I'm saying isn't that the message is going to stop you from scanning and highlighting me. If you scan me and I'm not running a scout with a profile low enough to hide from your scans than It's a mistake that I made while fitting the suit. What I mean by changing the message is that in example: You enter a match, you find a good spot and use your scanner, you highlight a few enemies and you get "No Margin of Error" but later on you scan an area again but this time nothing gets highlighted and you get a "Some Margin of Error" message... you're running a proto scan and you know that there aren't that many suits that would willingly fit themselves to hide from scans so you most likely assume that there's a scout there. My complaint is that even though I ran a suit that could avoid getting highlighted, my enemy scanned the area I was running through and without actually seeing me his scanner told him that there is in fact someone, somewhere in that general direction that can evade his scans. Changing the margin of error messages for something like "No Hostiles in Vicinity" or simply no message at all when you try to scan someone who can get under your scan is what I'm reffering to because currently when you use a scanner your'e able to acquire information on hostile activity regardless of whether or not you actually highlight them regardless to what they had to do to hide from a scan.
I understood your intended meaning, but again, that message doesn't even pop up for the gal logi as I have the bonus! So 9-10 chances, unless you go the extra mile, you'll be scanned.
Now that's not to say that other suits don't get that message. They likely do, but the percentage of times scouts are actually killed because of that message, is low I promise. A competent squad watches each others backs!
Example: I scan a targeted area for my squad. 2 assaults and a scout, covered by a cmdo, move to the the area. 1. I don't even think about the messages that pop up on scans as I'm just looking to highlight the biggest threat i.e. logi-trains, tanks, heavies, assaults, etc. 2. I know that with that many shooters at my disposal any scout I didn't catch in scans will likely a. Be behind me anyway b. Get spotted and hit by the team c. Is to lightly protected, armor/shield wise, to take us on head up.
Frankly, the scouts are supposed to be providing Intel to a squad, hacking behind enemy lines, and only killing opportunistically behind enemy lines, or when absolutely necessary.
So in the words of my good buddy jesus chrysler "you're doing it wrong".
You're trying to rush a squad member without his squad on comms noticing you, remote a whole squad(which is known by many as a "suicide" mission), or recklessly fight assaults, cmdos, etc. 1v1?!
Again, it's not the scanner that's your problem, but instead your knowledge of the scanner and your surroundings. Most players who scout don't even know the limits of the tool they hate so much.
"Anybody order chaos?"
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Bradric Banewolf
D3ATH CARD RUST415
801
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Posted - 2015.04.23 17:02:00 -
[3] - Quote
Jaran Vilktar wrote:nelo kazuma wrote:U are aware that scouts recieved more slots for dampenening and a little more hp not to be abused like scouts have been. Another guys recently made a post about scanners n its annoying to repeat my self but here goes.
If u lvl up dampening just the skill to proto all but heavys can avoid being scanned by basic scanners without dampeners.
At adv scanners which is 36 db all scouts ewar profile can still avoid.
At proto the scanners db is 28 except one which gallente scouts and cals scouts with maybe one basic dampener can still avoid easily. Even with core focused scanner which has 20 it has such a low width so unless u know where to scan it still is ineffective due to large cool down. N guess what gal scouts can still get under this allong with cal scouts. Amount of wp is minimal unless u like me use the 20 sec duration scanner.
The only exception is to whats stated above is the gal logi n who better to pick up a gal scout than a gal logi. No suit n I mean no suit should ever be uncounterable most scouts like u im assuming just wanna hp speed n regen stack on top of being invisable. I find it funny other than scouts are the majority of people who complain how scanners are. Oh btw scanners take up massive cpu pg at proto especially the core focused so logis lose most combat capability have second slowest health regen n slowest movement so tell me scout what should be the counter to a scout? If u say nothing then u dont understand the concept of this game everything is supposed to have a counter You want a counter? Is it that hard to kill something that's got about 1/3 of your HP and lacks any form of tank whatsoever? The Scanner is the counter to profile dampening but once someone makes all the needed sacrifices to "evade" that counter your left with disposable fits that are only somewhat survivable when you play in squads... and I play most of my time solo. Don't tell me that the magical solution to countering a counter is teamwork because this game is practically incapable of diferentiating teamwork from stomping.
Yes! 1/3 hp, but 3 times the speed! It's not what you wanna hear, but these guys here are telling you correctly. You're not doing the job of a scout, and are meeting with some extreme countermeasures that most scouts would tell you come from your playstyle.
You're trying to play mission impossible! You've watched one too many saxonmish and Cyrius li-moody vids, and now you want to be that guy. I've never seen anyone record and post 3/17 games?! They post those "I slayed 78 noobs" videos. You're not taking on competent squads solo, and neither are they! Stop it!
"Anybody order chaos?"
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Bradric Banewolf
D3ATH CARD RUST415
803
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Posted - 2015.04.23 17:35:00 -
[4] - Quote
Jaran Vilktar wrote:Well, since this is such a heavily team based game. I guess that means that as a scout my role purpose from now on will be to run around the entire map with a duvolle focused scaner or creodron scanner while running 2-3 complex damps and revealing the locations of just about every player on the enemy team even if I don't gain any WP from it. Thanks for helping me find my purpose guys. EDIT: Well with that said, I thank everyone who participated in this thread and if you see a glass gk.0 scout that spends all of his time scanning the enemy team without doing much of anything else than it may be me. Cheers!
You'd actually be more useful doing that than you would be burning all of our teams clones, and blocking my shots with the back of your skull as you try to knife an entire group of mercs?!
Seriously, who taught you guys these tactics?? Too many of you have been told, repeatedly, that "this isn't COD"!!! It's not a joke!! We're serious as a heart-attack!
You will not do well running around the map rushing full squad on comms in a scout dropsuit! Nor a heavy, cmdo, or assault for that matter. As a heavy I would much rather you hack that CRU, supply depot, turret, etc. Than be burning clones trying to shotgun a whole logi-train! You get +50, and I don't have to hack it in my fat suit!
You're complaining about the gal logi, but what else do you want me to be doing, exactly? Rushing a logi-train in a logi?
You guys are the blues we rage about in the forums, that lose the match for you with this 1v1 Bullsh*t mentality?! We're 30 clones down, with no uplinks, and redlined in pubs because you're playing with this solo mentality while your teammates curse your existence!
In the words of so many in the forums, and justifiably said to your type, GET GUD!!
As a gal scout back in the day I was repeatedly being recruited by other corps, not because I slayed, but because I understood the f*cking field! I would NOT let my teammates have to keep asking about red turrets, CRU's, or supply depots! I rocked rifles, preferably AR's since I was gal, to ad dps FROM RANGE! I rocked knives as a sidearm to kill silently, and to carry an alpha dmg effect on my small frame. I would carry a scanner and needle, scanner and ammo, or scanner and uplink! I would average 1500-2000 wp's in links, intel, resupply, and assist!
Maybe I should respec back into scout, and show you, not how to kill, but how to win!
"Anybody order chaos?"
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Bradric Banewolf
D3ATH CARD RUST415
805
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Posted - 2015.04.23 18:11:00 -
[5] - Quote
I can't believe there are this many mercs not understanding how team tactics work lol! No wonder everyone hates blueberries?! They gave us comms for crying out loud!!
"Anybody order chaos?"
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Bradric Banewolf
D3ATH CARD RUST415
806
|
Posted - 2015.04.23 18:22:00 -
[6] - Quote
DEATH THE KlD wrote:Bradric Banewolf wrote:As a gal logi I must disagree! What would be the point of the suit if not for scans? Tell me what else stands out about a slow, lightly armored, yellow logi that screams "use me"?
The gal logi gets a bonus to scanning precision and duration of the target scanned visibility. Even if you changed the "margin of error" part, which I never get, it wouldn't improve your chances of not being scanned by gal logi. Every other suit with a scanner already catches it trying to spot you, trust me. If you're a gal scout, with atleast one damp on, your hiding from everyone else. The gal logi is designed to pick you up when no one else can. The downside being you're probably lethal enough, as a scout, to take him out regardless.
The scanner isn't the problem. Those running scout got so used to being OP in the 1.8 hay days, and now struggle to shotgun everyone because they see you. You must also consider the tacnet ranges, and how much precision that suit your trying to ambush is wearing in mods! Not everyone tanks armor and shield/dmg mods. Some where precision and range!
Too many scouts have gotten used to this predator scout mentality. They don't play as scouts, but as assaults with scout bonuses. Well I'm using my bonuses so if you don't I'm gonna see you.
Just to help you out, and to prove that it is possible to hide from the gal logi. The lowest possible dB for a gal logi on scans is 15db. Below that you're hidden. So basically you should have to run 10hp to hide from a suit that can sit like 200m away spamming scans? Scouts are supposed to be stealthy and low hp but hey I don't think you should be scanning further than 30m.. And before you say anything I run gal assault so it doesn't effect me one way or another most scans will pick me up but the range is ridiculous.. I don't like matches where I'm scanned 100% of the entire match..it's to easy to use
You do realize just how much it cost to run that suit setup, right? That's not some pub fit that cost 20k lol! Ofcourse, COD has very little variety, and everyone does the same thing....
"Anybody order chaos?"
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Bradric Banewolf
D3ATH CARD RUST415
810
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Posted - 2015.04.23 20:55:00 -
[7] - Quote
Multiple mercs scanning more often than not. Scans don't last that long. Scouts should study them instead of complaining about them, and learn to work in between the flood lights.
"Anybody order chaos?"
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Bradric Banewolf
D3ATH CARD RUST415
810
|
Posted - 2015.04.23 21:06:00 -
[8] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:Bradric Banewolf wrote:I can't believe there are this many mercs not understanding how team tactics work lol! No wonder everyone hates blueberries?! They gave us comms for crying out loud!! You don't even need coms if you have common sense and know about team . While your playing look and see what your teams weaknesses ( what are they dying to and how ) are and where their lacking and what they need and if your skilled in multiple roles then adjust to do such without asking . I'm not talking about you per say but general knowledge , if a HAV or DS / ADS is killing your team then adjust and come out with some AV .. someone shouldn't have to tell you that threw comms , if your loosing the ground war and loosing ground , get some links in and not just on the ground where their easily seen and spotted / destroyed , heavy trains ... get some scouts or assaults / commando's , hell even your own heavies and get those HMG's , MD / PLC 's and RE 's going . People come and complain about things that should come second nature if your experienced in this game , no one needs to tell anyone what to do and if they do then it's clear that their not experienced or just lazy and need their hands held but for those who been at this for a while , they should know better ... they should know to have a little bit of everything so you can adjust to the outcome and what's present as far as danger . Sometimes your just outmanned , out gunned and out skilled ... can't run to the forums and complain about that , complaining how things are so hard and what's OP . I play solo so that's not an excuse because I'm trying to win and I have multiple others in my team ( hopefully ) that's trying to do the same . Playing solo isn't an excuse or copout , you have a team and to have a singular solo mentality is foolish because your not going to kill 15 others by yourself . The more you can do for your team the better and easier it is to combat changes in tempo and make adjustments . No one should have to ask , you shouldn't have to ask the forums , " what should I do ? " Most of the complaints come from people trying to take on this game one on one , if it's HAV's , heavies or scouts even ... they get the bad end of the stick because they bested someone one on one and that person had to complain about it because they just don't understand the concept of team and the fact that you don't have to do everything alone , you have teammates .
This
"Anybody order chaos?"
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